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3D Modeling & Surfacing
3D Modeling & Surfacing / Bill Fleming 저.
3D Modeling & Surfacing

Detailed Information

자료유형  
 단행본
ISBN  
0-12-260490-3
UDC  
681.3.06
DDC  
006.6 F5973-23
청구기호  
006.6 F5973
저자명  
Fleming, Bill
서명/저자  
3D Modeling & Surfacing / Bill Fleming 저.
발행사항  
미국 : Acdemic press, 1999
형태사항  
340p. : 삽도 ; 24cm
내용주기  
완전내용PART l An Introduction to 3D Graphics부분내용1완전내용1. Getting to Know 3D Graphics부분내용3완전내용A Little History부분내용6완전내용Them Future of 3D Graphics부분내용9완전내용Selecting a Computer부분내용10완전내용Wrap-up부분내용11완전내용PART ll Modeling Techniques부분내용13완전내용2 Modeling Methods: How and when to Use Them부분내용15완전내용Polygon Modeling부분내용16완전내용The Face Direction부분내용1800완전내용Nonplanar Polygons부분내용1811완전내용The Pros and Cons of Polygon Modeling부분내용2422완전내용Polyhon Pros부분내용2433완전내용Polygon Cons부분내용2744완전내용Where and When to Use Polygons부분내용2855완전내용A Polygon Modeling Walk-through부분내용3266완전내용Modeling Chuckie부분내용3377완전내용Walk-through: Creating Chuckie부분내용3488완전내용Wrap-up부분내용4699완전내용3 Subdivision and MetaNurbs Modeling부분내용4700완전내용Subdivision부분내용4711완전내용Facet Subdivision부분내용4722완전내용Smooth Subdivision부분내용4833완전내용Metaform Subdivision부분내용5144완전내용The Pros and Cons of Subdivision Modeling부분내용5255완전내용Subdivision Pros부분내용5266완전내용Subdivision Cons부분내용5277완전내용Where and When to Use subdivision부분내용5388완전내용A Subdivision Walk-Through부분내용5499완전내용Modeling Chuckie's Shirt부분내용5500완전내용Modeling with MetaNurbs부분내용6211완전내용The Pros and Cons of MetaNurbs Modeling부분내용6622완전내용MetaNurbs Pros부분내용6633완전내용MetaNurbs Cons부분내용6644완전내용Where and When to Use MetaNurbs부분내용6755완전내용A MetaNurbs Walk-through부분내용6866완전내용Modeling Chuckie's Diaper부분내용6977완전내용Wrap-up부분내용7988완전내용4 Metaballs and Metashapes부분내용8199완전내용Metaballs부분내용8100완전내용The Pros and Cons of Metaball Modeling부분내용8811완전내용Metball Pros부분내용8822완전내용Metaball Cons부분내용8833완전내용Where and When to Use Metaballs부분내용9244완전내용A Metaball Walk-through부분내용9355완전내용Modeling Chuckie's Arm부분내용9366완전내용Metashapes부분내용10177완전내용The Pros and Cons of Metashepe Modeling부분내용10788완전내용Metashape Pros부분내용10799완전내용Metashape Cons부분내용10700완전내용Wher and When to Use Metashapes부분내용10811완전내용A Metashape Walk-through부분내용10922완전내용Modeling Chuckie's Leg부분내용11033완전내용Wrap-up부분내용11844완전내용5 Splines, Patches, and NURBS부분내용11955완전내용Spline부분내용11966완전내용Building Models with Splines부분내용12177완전내용The Pros and Cons of Using Splines부분내용12388완전내용Spline Pros부분내용12399완전내용Spline Cons부분내용12500완전내용Where and When to Use Splines부분내용12811완전내용Spline Modeling Walk-throughs부분내용13122완전내용A Spline Patching Walk-through부분내용13233완전내용A Hash Patch Modeling Walk-through부분내용13744완전내용NURBS Modeling부분내용14755완전내용NURBS Pros부분내용15066완전내용NURBS Cons부분내용15077완전내용Where and When to Use NURBS부분내용15388완전내용A NURBS Modeling Walk-through부분내용15399완전내용Wrap-up부분내용16500완전내용PART ⅢModeling Tools부분내용16711완전내용6 Working with Bevels부분내용16922완전내용Applying Bevels부분내용17333완전내용Creating a Manual Bevel부분내용17944완전내용Modeling with Bevels부분내용17955완전내용A Bevel Walk-through부분내용18266완전내용Wrap-up부분내용18577완전내용7 Boolean Operations부분내용18788완전내용A Boolean Operation Case Study부분내용19599완전내용A Boolean Walk-through부분내용19800완전내용Wrap-up부분내용20511
가격  
₩42000
Control Number  
gtec:8255

MARC

 008021018s1999        us  a                    000      eng
■020    ▼a0-12-260490-3
■0801  ▼a681.3.06
■082    ▼a006.6▼bF5973▼223
■090    ▼a006.6▼bF5973
■1000  ▼aFleming,  Bill
■24510▼a3D  Modeling  &  Surfacing▼dBill  Fleming  저.
■260    ▼a미국▼bAcdemic  press▼c1999
■300    ▼a340p.▼b삽도▼c24cm
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■9500  ▼b₩42000

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